What is not changing from original Diablo 2? from Ruify's blog

I inquired which consoles, but Diablo 4 Gold Fergusson says that's still in discussion (the wise money says Nintendo and Xbox are locked down, but Sony stays up in the air). It is a fully separate game: Diablo 2 classic remains untouched. Diablo 2: Resurrected is a separate game. The multiplayer ladder board is now global, however everything functions will be mighty familiar. Accessibility features: Blizzard added a colorblind/low-vision mode and made changes to how text is shown to make it more accessible. Blizzard also pointed to control support as beneficial for accessibility.

The content: Resurrected comprises Diablo 2 and the growth Lord of Destruction. Same seven characters, same attempts, no new modes or story. It's Diablo 2. Blizzard's developers said that they had been tempted to add more material, but chose to focus on nailing the remaster. The first graphics and match code: You can switch to Diablo 2's classic graphics on the fly and then swap the brand new dimly lit 3D for the classic 2D sprites. That's because Resurrected is operating on this original code.

"The logic of this game and all the sprites and pathing and information of the gear, your fall prices and your hit chance and proportions, and whether or not this monster selects to emphasise because you struck them, is still driven by the old game and it still runs at 25 frames per minute," explained Gallerani. "So all your breakpoints to your stats are still also going to be the same as they had been. In addition to this, however, we've got much more granularity using framerate, with instructions that we leave out stuff, with how lighting works, since it's basically a 3D engine operating atop. Consider it like a marionette: the individual pulling the strings is your 2D game. But in this situation it is a blockier [puppeteer] and a very lifelike puppet."

First Diablo co-creator David Brevik pointed out on Twitter that they may need to make"small modifications from the AI radius and ability ranges" since the first game was constructed for 4:3 screens.

The stock size: Blizzard considered changing this as a contemporary quality of life update, however, decided against it. "One of those things that's really different in D2 compared to modern [action-RPGs] is you are not yanking 70 firearms out of your back pack at any time," Fergusson said. "You had a very limited inventory. We had plenty of discussions about: If we raise the inventory dimensions? It is one of those areas where we felt that Cheap Diablo 2 Resurrected Items was a bridge too far.

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